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1914: Dispatches, Oregon ConSim Journal vol. 1
1914: Dispatches, the Oregon ConSim Journal is the support magazine for the historical simulations designed and produced by Oregon ConSim Games. The debut issue of the Journal focuses on the Eastern Front during 1914 by expanding on the WWI simulation game 1914: Twilight in the East. The centerpiece of the publication is a collection of four well-researched historical articles, of these, two are paired with a new scenario allowing the subject to be accurately simulated. Also included are two enhanced player-aid cards.
Latest News
May 25, 2009
1914: Offensive à outrance Public Playtest Session
Oregon ConSim Games will be conducting a playtest for their newest simulation, 1914: Offensive à outrance, The Western Front in WWI, at John Kranz’s ConsimWorld Expo in Tempe May 26 - 31. This game, an evolution of 1914: Twilight in the East, is a comprehensively researched brigade/division level model of the battles fought in Belgium, France, and Germany from August through mid-November of 1914. Playtest spots are filled, but you are encouraged to stop by and check out the action.
January 13, 2009
Michael Resch Interviewed in No Turkeys 'Zine
The latest issue of the Italian language 'zine No Turkeys contains an interview with Michael Resch. It also contains a review authored by Enrico Acerbi of his DTP game Battle for Galicia, 1914. We have provided a very rough English version of the interview and game review using the Babelfish translator.
November 1, 2008
1914:TitE Reviewed in Europe
The German Gesellschaft für historische Simulationen recently reviewed 1914: Twilight in the East in their in-house journal “Die Manöverkritik” #40 4th quarter 2008. The review authored by Dirk Dahmann has been generously provided to us to be published here on this site. For convenience, we have provided a very rough English version using the Babelfish translator. (We will gladly accept a more polished translation if anyone wants to provide it!)
1914:TitE has also been reviewed by Jean-Claude Besida in the French-language gaming magazine Vae Victis #82 September 2008.
August 10, 2008
1914: Twilight in the East Wins Best Pre-WW2 Boardgame
Oregon ConSim Games is proud to acknowledge that 1914: Twilight in the East has won the 2007 Charles S. Roberts Award for Best Pre-World War II Boardgame. It also shared the award for Best Wargame Graphics. We would like to thank everyone who has supported us and all those that voted for this game.
April 20, 2008
1914: Twilight in the East Public Playtest Session
Oregon ConSim Games will be conducting a playtest of a new scenario for 1914: Twilight in the East at John Kranz’s ConsimWorld Expo in Phoenix May 27 - June 1. The scenario “The Battles of Lodz and Krakau” covers the time period November 15 to December 19, 1914.
In addition, players are invited to sign-up to the multi-player Grand Campaign scenario. The five days of Expo will easily allow completion of the opening operations.
For more information or to sign-up please visit expo.consimworld.com.
October 30, 2007
1914: Twilight in the East Shipping!
After months of painstaking research and development by Michael Resch and Dick Vohlers, GMT Games has finished producing 1914: Twilight in the East and has started shipping to the preorder customers. Please visit the game’s discussion page at ConsimWorld for the lastest Q&A, and continue to check this page for announcements about related support materials.
Older News
Please visit the Archives to read older news items.Oregon ConSim Games Mission Statement
Our mission is to produce enjoyable board games by accurately modeling exciting events from military history. Our focus is on placing players in the same command positions that their historical counterparts were in, facing the same options, dilemmas, and unknowns as the historical leaders did. Oregon ConSim Games strives for the highest standard of historical accuracy. Our games are thoroughly and painstakingly researched from a wide range of international (re)sources.
Oregon ConSim Games recognizes that simplistic abstractions make poor historical models, while overly complex simulations tend to be difficult to enjoy. We believe it is possible to design games that are both historically accurate and fun, that it is possible to create a deeply absorbing game that affords players a uniquely compelling perspective on significant events in military history.
Where We’re Being Played
As always, our premier gaming convention is ConsimWorld Expo where we have been in attendance for eight years. This coming year, we will once again be playtesting our newest title in development, 1914: Offensive à outrance, The Western Front in WWI. The convention runs between June 1-6 2010 in Tempe, AZ.
If your group or convention will be playing an Oregon ConSim Games title, please contact us so we can profile it here!
Awards
1914: Twilight in the East won the 2007 Charles S. Roberts Award for Best Pre-World War II Boardgame. It also shared the award for Best Wargame Graphics.
Battle for Galicia, 1914 was nominated for the 2006 Charles S. Roberts Award for Best Desk Top Published-Produced Boardgame.

