1914: Dispatches, the Oregon ConSim Journal
is the support magazine for the historical simulations
designed and produced by Oregon ConSim Games.
The debut issue of the Journal focuses on the
Eastern Front during 1914 by expanding on the
WWI simulation game
1914: Twilight in the East.
The centerpiece of the publication is a collection of
three well-researched historical articles, each paired with a
new scenario allowing the subject to be accurately simulated.
Also included are two enhanced player-aid cards.
February 15, 2014
1914: Offensive à outrance Premium Map
Oregon ConsimGames is pleased to offer a limited edition Premium Oào Map at 115% scale. The map is estimated to ship some time in March.
December 16, 2013
1914: Offensive à outrance Shipping!
Michael Resch, Rian van Meeteren and Dick Vohlers are pleased to announce that GMT Games has finished producing 1914: Offensive à outrance, The Initial Campaigns on the Western Front in WWI and has started shipping to the preorder customers. Please visit the game’s discussion page at ConsimWorld for the lastest Q&A, and continue to check this page for announcements about related support materials.
October 2, 2013
1914: Serbien muß sterbien has "Made the cut"
GMT Games has announced that our design 1914: Serbien muß sterbien, The Initial Campaigns on the Balkan Front in WWI has garnered 500 plegdes on the P-500 list and therefore has made the cut. It is our hope to publish the game by August 2014.
August 4, 2013
1914: Dispatches, the Oregon ConSim Journal wins Charles S. Roberts Award
Oregon ConSim Games is proud to acknowledge that 1914: Dispatches has won the 2012 Charles S. Roberts Award for Best Amateur Game Magazine. We would like to thank everyone who has supported us and all those that voted for this magazine.
April 21, 2013
1914: Offensive à outrance Public Playtest Session
Oregon ConSim Games will be conducting a playtest of its newest simulation, 1914: Offensive à outrance, The Initial Campaigns on the Western Front in WWI, at John Kranz’s ConsimWorld Expo in Tempe May 27 - June 2. This is the fifth time 1914, Oào has been tested at the Expo. The game is a comprehensively researched brigade/division level model of the battles fought in Belgium, France, and Germany from August through mid-November of 1914. Playtest spots are filled, but you are encouraged to stop by and check out the action.
December 17, 2012
GMT's C3i nr26 includes articles and scenarios for 1914: Twilight in the East
C3i magazine nr26 includes two articles with two associated scenarios for 1914: Twilight in the East. The first is a Tannenberg Campaign variant. The second, is entitled A Post-war Solution for Austria-Hungary's Mobilization with the associated scenario entitled Dragoni's Plan for Austria-Hungary. The Dragoni scenario includes expansion counters.
November 24, 2012
GMT to publish 1914: Serbien muß sterbien
GMT Games has agreed to publish our newest design 1914: Serbien muß sterbien, The Initial Campaigns on the Balkan Front in WWI. GMT's policy is to place all new games on their P-500 list, where once a game has garnered a certain number of preorders they pledge to print it. Please go to www.GMTgames.com to pre-order your copy.
June 20, 2012
GMT to publish 1914: Offensive à outrance
GMT Games has agreed to publish our design 1914: Offensive à outrance, The Initial Campaigns on the Western Front in WWI. Please go to www.GMTgames.com to pre-order your copy.
UPDATE: as of November 24, 1914: Offensive à outrance has made the cut with 600 preorders. GMT plans to publish 1914: Oào during the third quarter of 2013.
January 31, 2012
1914: Dispatches, the Oregon ConSim Journal begins shipping
The debut issue of 1914: Dispatches, the Oregon ConSim Journal focuses on the Eastern Front during 1914 by expanding on the WWI simulation game 1914: Twilight in the East. Also included are two enhanced player-aid cards designed to speed play.
Older NewsPlease visit the Archives to read older news items.
Oregon ConSim Games Mission Statement
Our mission is to produce enjoyable board games by accurately modeling exciting events from military history. Our focus is on placing players in the same command positions that their historical counterparts were in, facing the same options, dilemmas, and unknowns as the historical leaders did. Oregon ConSim Games strives for the highest standard of historical accuracy. Our games are thoroughly and painstakingly researched from a wide range of international (re)sources.
Oregon ConSim Games recognizes that simplistic abstractions make poor historical models, while overly complex simulations tend to be difficult to enjoy. We believe it is possible to design games that are both historically accurate and fun, that it is possible to create a deeply absorbing game that affords players a uniquely compelling perspective on significant events in military history.
Where We’re Being Played
In 2014/2015 we will be in the Pacific Northwest attending BottosCon in Vancouver BC from November 7 to 9 and Game ON in Seattle February 2015.
As always, our premier gaming convention is ConsimWorld Expo where we have been in attendance for the last eleven years. In 2014, we will be playing the newly published 1914: Offensive à outrance. The convention, held in Tempe Arizona, runs for 7 days from May 25 to May 31.
1914: Dispatches, the Oregon ConSim Journal won the 2012 Charles S. Roberts Award for Best Amateur Game Magazine. Also, the article A Post-war Solution for Austria-Hungary’s Mobilization and Deployment Debacle of 1914, authored by Michael Resch and published in C3i nr.26, won the award for Best Historical/Scenario Article.