The Cossacks Are Coming!
Notes on the Triple Blind
Game that took place during Consimworld 2004
By John Docwra
The early campaigns of World
War One have long fascinated me, principally the actions that took place before
the trench lines were established. There is the vast movements of Armies, the
besieging of fortresses, war plans that didn’t work, but instead brought about
tens of thousands of casualties, possibly the last use of cavalry in its
traditional roles of scouting and screening, the many “what ifs”. Sadly this
area of warfare has been somewhat neglected by wargames manufactures in
comparison to say the number of games on World War Two.
I first came across “The
Cossacks Are Coming” in a long ago article in Fire and Movement magazine when
the game was published by the now sadly defunct Peoples Wargames. That game
caught hold of my imagination and I was delighted when its Western Front cousin
was released (Home Before the Leaves Fall). I was at
last able to play that game with my good friend David Ells at ConsimWorld 2003. I had heard that Michael Resch had brought out a new version of Cossacks and he was
offering to referee a Triple Blind game, I knew I had to try it out, so it was
with a lot of anticipation I arrived at ConsimWorld
2004.
We had decided beforehand
that I was to take the Russian Second Army, so I was to be General Samsonov. I had read widely on this campaign and was
determined that I would not make the errors that he had. The game system in
this Triple Blind format gives you no information at all as to where your
opponent is located so I had to make the maximum use of my extensive cavalry to
locate him and to screen my flanks and supply lines. For those not familiar
with the system your individual Generals can sometimes act on their own, often
not in the way that the High Command wishes them to act. I was lucky in my initial
die rolls with regard to this and the Generals all acted perfectly in
accordance with the High Commands orders for a cautious advance.
I am aware that I will probably
be the target of the Germans player’s attacks first, but I had hoped to advance
into
I decide to push forward with
the I, XXIII and XIII Corps in the general direction
of Allenstein – Bischofsberg.
I manage to get some airplanes into the air and they perform aerial recon in
front of those Corps, but they see nothing. I have no indication of what my
opponent intends to do. I don’t want to just react to his attacks when they
come, so I send XI Corps to Johannisburg, they meet
nothing in their path at present. I’m also anxious to know what is happening
with our First Army, so I send some aircraft to have a look at what they are
doing. I receive information that there are large numbers of units, in the
vicinity of Stalluponen, these are thought to be Russian units!
My Cavalry units in the Mlawa area report seeing enemy units on the road between Mlawa and Ciechanew. When they
investigate they find these to be German Supply troops, which are sent packing.
I have now received
information from GHQ that we have taken Gumbinnen
with very light casualties and that we now occupy that town. It would appear
that my old friend General Rennenkampf is advancing
very rapidly on his front.
A very bloody combat has
taken place in the vicinity of Przasnysz as an attack
on our XXIII Corps was heavily repulsed, thanks mainly to the heavy guns of our
Corps Artillery which were present in force and for once fully supplied with
ammunition. Our brave Cossacks continue to screen the enemy on our left flank.
I am now attacked by numerous
units of the enemy’s I Corps on my right flank. This is something of a shock as
these units were last reported to be on the left flank of our First Army, what
is Rennenkampf doing? I thought he was supposed to be
attacking! I scrap my plan of continuing to advance in the direction of Allenstein – Bischofsberg and
hurriedly withdraw units to defend my right flank.
The enemy is achieving some
success on my Right Flank and is threatening my supply lines. I have no choice
but to send a reinforced detachment Brigade from Osowiec,
I hope they can hold out for a while, as I move supply depots and rearrange my
supply lines.
They manage to hold on for a
week against all that the mighty German I Corps can throw at them, but in the
end the sheer weight of numbers opposing them is too much and they are finally
overcome, brave heroes of the Motherland!!
My opponent is now pressing
me from three sides and there is heavy but slow fighting in the swamps. I
decide that I have no choice but to slowly retreat to the South and to rest and
refit my various depleted Corps in the Fortresses that they enter on their way.
I believe that I am giving the Germans as good as I am getting and there is no
mass flight, but an organized withdrawal. I’m promised the Tenth Army will be
here to reinforce me soon!
I continue my withdrawal; I’m
encouraged by reports of First Army units in the vicinity of Allenstein and also by reports that Tenth Army Units are
also beginning to arrive. It seems as if the Second Army’s sacrifices have
enabled our First Army companions to achieve their aims. On to
All in all this was an
extremely interesting, exciting and nerve wracking game. Michael did an
excellent job acting as referee and the whole Blind system worked extremely
well. Did I really say “Never mind where the Germans
are, I know they’re all around me. Where is Rennenkampf and his army!” I guess I was pretty desperate
to find out what First Army was doing!