1914: Dispatches
Oregon ConSim Journal
Volume I
1914: Dispatches, the Oregon ConSim Journal is the support magazine for the historical simulations designed and produced by Oregon ConSim Games. The Journal’s purpose is to expand the depth and playability of these games by providing accurate historical articles, engaging new scenarios, game analysis, player’s notes, and play aids.
This debut issue of the Journal focuses on the Eastern Front during 1914 by expanding on the WWI simulation game 1914: Twilight in the East (GMT, October 2007). During this game’s design a great deal of research material was accumulated that was not incorporated due to space (and time) limitations. Volume I of the Journal allows some of this material to be brought to light, more thoroughly covering the fascinating 1914 time period. The centerpiece of the publication is a collection of four well-researched historical articles that are paired with a new scenarios allowing the subject to be accurately simulated.
The time period October-November 1914 contained two distinct campaigns that culminated in very large battles fought in Russian Poland: The Battle of Ivangorod and Battles of Lodz and Krakau. These battles are the topics chosen for the two scenarios found in Volume I. The first, “The Battle of Ivangorod,” is a small introductory scenario that covers the time period October 22 to 26 when the Austro-Hungarian First Army unsuccessfully fought to clear the Russians from their Vistula River bridgeheads at Ivangorod and Kozienice.
Following the Battle of Ivangorod, in early November the German high command acted to regain the operational initiative and protect Germany from the ravages of invasion. Using their excellent railroad network to transfer large bodies of troops, they launched an offensive to penetrate deep into the main Russian forces’ flank and rear. The epic operation is the subject of the Journal’s second scenario, “The Battles of Lodz and Krakau.” This expert scenario, intended for veteran players, is huge, requiring all five maps and almost the entire counter mix.
A well known military axiom states: mistakes made in the deployment of troops at the start of operations cannot be righted in the course of the whole campaign. At the outset of WWI this was true for all fronts but nowhere was it more pertinent than on the Eastern Front. The Journal’s third and fourth articles, “Austria-Hungary’s Botched Deployment in 1914&rdquo and “Oberst Dragoni’s Hypothetical Solution for Austria-Hungary’s Mobilization and Deployment debacle in 1914,” concentrate on that nation’s botched initial strategic deployment.
The game strategy article Playing Both Sides in Galicia details successful opening moves on the Galician front. Based on years of gameplay experience by the designer, the article presents a corps-by-corps breakdown of Austro-Hungarian and Russian armies and offers tested solutions for the challenges they face.
Rounding out the contents are professionally produced game components. Included are attractive, cosmetically-upgraded Player Aid Charts designed to speed combat resolution and 140 counters for play of the hypothetical scenarios.
1914: Dispatches, Oregon ConSim Journal vol. I is planned for release in spring 2010. Please join our email list to receive the latest product information.
Contents
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Austria-Hungary’s Botched Deployment in 1914
- Austro-Hunarian Deployment Plan as of Winter 1913/14 Scenario Special Rules & Set-Up
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Oberst Dragoni’s Hypothetical Solution for
Austria-Hungary’s Mobilization and Deployment
debacle in 1914
- Oberst Dragoni’s Plan for Austro-Hungarian Victory in 1914 Scenario Special Rules & Set-Up
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The Battle of Ivangorod
- The Battle of Ivangorod Scenario Special Rules & Set-Up
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The Lodz Campaign: Defeating the Russian Steamroller
- The Battles of Lodz & Krakau Scenario Special Rules & Set-Up
- Playing Both Sides in Galicia - Galicia Campaign Strategies
- Austro-Hungarian Army article
- 2 Player's Aid Charts (Summer and Autumn)
- 140 Counters